Tetris Runner

Tetris Runner was a solo-project spanning 8 weeks. During this project, I attempted to recreate the “infinite runner” game mechanics. I took some creative liberties and added my own flavor: Tetris and Digital themed.

During this time I learned how to design and implement mobile touch and gesture mechanics. Furthermore I experimented with some mobile game strategies such as object pooling and game upgrade stores using in-game collectibles.

Leave A Comment

Your email address will not be published. Required fields are marked *